关于[Storing coordinates in C# - Performance versus readability]的摘要:
This year I enjoyed solving the Advent of Code puzzles once again. And one of the recurring themes was needing to deal with coordinates, both 2D, 3D and even 4D (as well as hexagonal coordinates again). Today I thought I'd share a slightly long and rambling tale of a rabbit-hole I went down solving one of the puzzles and a few of the things I discovered along the way.
原文地址: https://markheath.net/post/coord-performance-versus-readability